“Cadet Koester,
assume the helm.”
Gem Koester,
dressed in her Fleet Space Cadet uniform, looked nervously at Captain
K’danz. She then glanced in the
direction of the conn station, gulping slightly, before looking back at the
Captain again. K’danz nodded and smiled
gently.
“Sit down,
Cadet,” Lieutenant (JG) William Hyland III, who normally sat at the helm, said
as he gestured toward the seat. “When
the captain agreed to let you remain aboard the Dauntless, you promised you would help out as best you could. Qualifying on the conn will be a big help to
watchstander flexibility.”
Gem knew she had
little choice, and it was true, K’danz had gone out on a limb to let the
teenaged girl stay aboard the Dauntless
after the recent death of her father.
With a sigh, she slid past the young lieutenant and into the seat behind
the control console, which Hyland then explained in detail from how to simply
activate the maneuvering thrusters all the way to programming a course into the
console and engage the warp engines. It
all seemed so complicated, though in reality it was not much different than
piloting one of the starship’s shuttlecraft, which she had learned with ease
two years prior.
“Okay,” Hyland
said. “Slowly take us out of drydock.”
“Say what?” Gem asked,
her eyes wide.
“Use your
maneuvering thrusters. Slowly move us
out of the drydock frame.”
Gem stared at the
console, her mind suddenly a complete blank.
Hyland helpfully pointed at the thruster control panel in the lower
corner of the console interface and Gem, gulping once again, placed her right
hand over it.
“Gently and
easily. She’ll respond if you don’t stab
at it like some old-fashioned button,” Hyland advised.
Gem moved her
fingers on the control. The maneuvering
thrusters at the aft end of the ship activated, a slight thrum passing through
the hull. On the main viewer, Gem could
see the delicate framework of the drydock surrounding the ship start to move
back and over. Gem afforded herself a
slight smile.
“Watch your
attitude,” Hyland advised. “You’re
drifting to starboard.”
Gem stared at the
console, where indications showed the vessel was yawing to the right. She tried to compensate for the drift but
only proceeded to move the ship in the wrong direction just that much faster.
“Starboard
thrusters! Nose her away!” Hyland
advised.
In frustration,
Gem jabbed at the control with her finger, a big mistake. The ship turned back in the correct direction
but had overcompensated and was now twisting to port, the aft end of the ship
sliding around to starboard.
Gem heard the
doors behind her open and noticed Hyland look back.
“Hold on a
minute, Jo. We’re in the middle of a
problem,” the helm officer said to whoever it was who had just arrived. “Port thrusters, Cadet!”
Gem, even more
distracted by the arrival of someone else to watch her screwing up, did not
react quickly enough. The reaction
control system slowed the ship but the saucer hull still had enough momentum to
strike the drydock framework with a severe jolt. Gem braced herself against the console and
she felt Hyland grab the backrest of her chair and grasp whoever had just
stepped out onto the bridge to keep them from falling. As alarm lights started flashing all around
the space, Gem looked over her shoulder to see it was the Betazoid Lieutenant
(JG) JoElla Faggio, one of the Dauntless’
engineers and Hyland’s girlfriend since the Academy Training Cruise they shared
aboard the Dauntless who was standing
there.
“What’s with the
rough re-entry?” Faggio inquired with a bemused expression.
“Just conducting
some training,” Hyland replied, his voice tinged with annoyance. “Computer, freeze program.” Immediately the lights stopped flashing and
Captain K’danz froze in the command seat.
“You remember we
had a date tonight, right?” Faggio asked Hyland. The helmsman’s expression turned
sheepish. “You’re already fifteen
minutes late.”
Hyland looked
down at Gem and said, “Keep practicing, Cadet.
You’ll catch on in no time. Just keep
in mind that it’s just like piloting the Captain’s Yacht, except the Dauntless’ reaction time at sublight
speeds is much slower. You just need to
keep on top of things.” The lieutenant
then turned toward the back of the bridge and ordered, “Computer, exit.” Immediately the heavy holodeck doors that
Faggio had entered through reappeared where the master situations monitor had
been and slid open, revealing the corridor beyond. Hyland and Faggio exited the holodeck, hand
in hand, leaving Gem Koester by herself in the simulated helm seat.
“Computer, re…”
Gem paused, then
contemplated whether she really wanted to continue or simply leave and find a
couple of her friends to hang out with, like Emma, Annika or Dot. She stared at the console for a moment, then
inhaled a deep breath as she straightened up and ordered, “Computer, reset and
resume.” Around her, the scene returned
to how the bridge had looked when she first entered the holodeck.
Space,
the Final Frontier…
Star
Trek: Personal Logs
“Learner’s Permit” By PJK
Several days later…
Gem Koester had
periodically returned to Hyland’s program on the holodeck, occasionally
accompanied by one or more of her friends, like the Chief Operations Officer’s
daughter Annika, who in spite of her youth seemed much closer in age to the
fifteen year old Gem thanks to the Trill symbiont implanted in her abdomen, or
Emma Foster, one of Gem’s closest friends and a fellow Fleet Space Cadet, but
those sessions generally degraded into laughing fits as Gem crashed the ship
over and over. In between the
simulations, classes, homework, her duties with the Dauntless’ FSC division under Gunny ‘Olly’ O’Laughlin and
occasionally hanging out with her friends outside of the holodeck, she had
little time for serious practice alone, with the program usually ending in the
same results; the simulated starship colliding with the simulated drydock,
another nearby vessel or the interior of Starfleet’s massive spacedock. Gem was becoming quite frustrated with the
whole program, but Lieutenant (JG) Hyland kept stressing how important close-in
maneuvers were, especially in situations requiring docking the ship.
Another day
several weeks into her training, Gem neared the holodeck, pausing in front of
the large, heavy red painted doors and looking at them with apprehension. Slowly, she started shaking her head and
quickly turned around, heading back down the corridor, wandering aimlessly.
A few minutes
later, Gem found herself standing in front of the airlock that connected to the
egress of the captain’s yacht. Touching
the control panel, she was pleased to discover that dispite the change of
command, she was still authorized access to the yacht. Sitting down in the familiar pilot’s seat of
the first auxiliary craft she had learned to fly solo in, she thought back
several months to when she and her late father had used the yacht to go on
shore leave, Gem piloting the small craft from the Dauntless to a lovely park-like world more than four light years
away.
“Computer, activate
control panels,” she ordered. The
computer acknowledged with a bleep and the shiny black panels around the
cockpit lit up with various controls.
Gem stared at the helm control panel in front of her, recognizing some
of the similarity between it and the conn station on the bridge.
“Computer,” she
said, suddenly having an idea.
“Reconfigure helm console.
Eliminate all controls that do not correspond in position and function
with the primary conn station of a Sovereign-class starship.” The computer bleeped again and almost half
the panel went dark. What remained Gem
recognized as the reaction control system manual controls, course entry and
propulsion displays.
“Well, it’s a
start,” Gem remarked as she started from scratch, learning the functions that
would maneuver a class-one starship at close quarters.
* * * *
“Request
permission to launch the captain’s yacht,” Gem Koester asked, presenting a padd
with the request in writing to Captain K’danz, the Dauntless’ commanding officer.
The captain looked at the display screen with mild puzzlement before
looking back up at the Fleet Space Cadet.
“Purpose?” she
inquired.
“Flight
training,” Gem replied. “I can program
the yacht to react just like a large starship and get a better handle on my
helm responses. The simulations on the
holodeck are just not helping. I don’t
know if it’s because subconsciously I’m aware it’s a simulation and my mind
doesn’t want to play…?”
“That’s possible,
Carrie,” Counselor Tanzia Gera said.
“Some people learn better by doing the real thing then by using all the
simulators in the galaxy.” The
red-haired joined Trill woman smiled at Gem.
“Well, I’m not
about to let you go out there all alone,” K’danz remarked. “If your dad were still with us, he’d go nuts
if I allowed that.”
“I’ll go with
her,” offered Lt Colonel Sean McIntyre, who was manning the tactical
console. “I taught her to fly the
yacht. I’m confident she’ll be fine out
there.”
K’danz appeared
to consider the idea for a moment, finally nodding her head.
“Very well. Cadet Koester, you have permission to launch
the captain’s yacht, on the condition that Colonel McIntyre accompanies you.”
“Aye, Ma’am,” Gem
replied, turning to face McIntyre.
“Colonel?”
“After you,
Cadet,” Mack replied, gesturing toward the turbolift.
As young Koester
and the Colonel entered the turbolift, K’danz called out to Gem, “Cadet!” Gem paused and looked back at the captain in
her command chair. “I better not see so much
as a scratch on the paint of my yacht when you get back!”
“Uh… No, Ma’am,”
Gem nervously replied before disappearing behind the doors with Mack, K’danz
sharing a wide grin with Counselor Gera.
* * * *
Several minutes later,
after the simple procedure of undocking the yacht and deploying the nacelles
was complete, Colonel McIntyre looked over at Cadet Koester, who sat in the
pilot’s seat, and asked, “Now what, Gem?”
“Computer,
reconfigure helm console panel as outlined by the parameters of program
Koester, G-One-Alpha.” Immediately the
control console in front of the teenaged girl changed to resemble the bridge
conn.
“Reconfiguration
complete,” the computer’s pleasant feminine voice announced.
“Computer,” Gem
continued. “Configure RCS and propulsion
systems to mimic the reactions of a class-one starship.”
“Warning!” the
computer announced as a single alarm blare sounded from the speakers. “Requested parameters will severely impact
vessel maneuverability and reaction time.
Procedure is not recommended.”
“Computer,
override and reconfigure,” the Colonel announced. “Authorization McIntyre
Gamma-Gamma-Two-Two.” He then looked at
the young space cadet and said, “I think I understand what it is you want to
do. I just hope it works.” He then looked up through the forward
viewport, where the bulk of the Dauntless’
saucer hull loomed.
“Propulsion
systems reconfiguration complete,” the computer confirmed.
“Well, here goes
nothing,” Gem remarked as she touched the manual controls. In seconds, the yacht
* * * *
The
“So far, so good,
Gem,” McIntyre complimented. “I think
you’re really getting the hang of it now.”
“Here comes the
real test,” Gem said, looking up and out the front viewport at the starship Dauntless moving quickly closer. “It’ll be like docking a starship inside
spacedock.” The young space cadet
touched a control on the helm, which still mirrored the conn console on the
starship’s bridge, and slowed the yacht even further to only one hundred meters
per second.
“I have
confidence in you,” Colonel McIntyre assured.
“
“Permission to
dock granted,
“Permission to
dock at primary hull lower docking port acknowledged, Dauntless.
* * * *
“Approaching main
docking port,” McIntyre advised. Gem
looked up at the helm before changing a monitor screen to show the view above
the yacht. The tapered nitch where the
yacht would lock in place was already visible and the crosshairs on the monitor
were just starting to line up with the target inside the docking port.
“Forward momentum
has slowed to zero meters per second relative to the Dauntless,” McIntyre reported as he monitored the several critical
readings the ops manager would be reporting during a docking procedure. Gem was now flying the
“I’m not used to
having to struggle with this ship,” Gem commented, her concentration divided
between the docking monitor and the indications on the console.
“You’re doing
fine,” Mack assured.
“If you don’t
mind me asking, Colonel, how many times have you docked a starship?”
McIntyre appeared
to be silently counting his fingers for a moment, pausing before continuing to
count his toes as well before turning to look at Gem and saying, in a complete
deadpan, “Um… None. Plenty of standard
orbits early in my career, before I transferred to the Corps. Even a few not-so-standard orbits. Mid-course corrections. Speed changes. But I fortunately never had to dock a
starship.”
“Wonderful,” Gem
remarked before returning her attention to the task at hand.
“Closing speed;
one meter per second.”
“Firing breaking
thrusters,” Gem announced.
“Speed; point
five meters per second. Range; twenty
meters.”
“Stand by docking
clamps.”
“Clamps at stand
by.”
Slowly the
“Two meters,”
McIntyre announced. “One… Point five… four… three…”
The
“The ship is
docked,” Gem announced with a smile before ordering, “Computer, return all
controls and indications to default settings.”
The computer bleeped acknowledgement as the control panel assumed its
normal appearance and all propulsion systems were restored, so that the next
pilot flying the yacht, perhaps even the captain herself, would not crash it
expecting the small craft to behave like a small craft. “
“Understood,
Gem finally
released a long-held breath as Colonel McIntyre said, “Congratulations,
Cadet. Come on, let me buy you a drink
in 10-Forward.”
“Make it a
chocolate milkshake, Colonel, and you’re on!” Gem replied as they both headed
toward the corridor.
*
* * *
Two Months Later
“DS9 Ops to Dauntless, you have permission to dock at upper pylon two.”
“Thank you, Ops,”
Captain K’danz replied. “Dauntless, out.” She then looked at the teenaged girl sitting
in the chair at the helm. “Dock the
ship, Cadet.”
“Dock the ship,
aye,” Cadet Koester acknowledged. She
then started to mumble to herself, “Which one is upper pylon two?”
“The one coming
up on the port side,” Lt Commander Arbelo whispered before announcing,
“Approach speed, fifty meters per second and slowing.”
The Dauntless had entered the Bajor sector
after a brief patrol of the Cardassian border, monitoring rebuilding efforts on
several colony worlds the Federation was sharing with the civilian Cardassian
government. K’danz, after the events of
recent months, had decided to grant the crew shore leave aboard Deep Space Nine. The only thing standing between the crew and
a round of warp core breaches at the famous Quark’s Bar was one of the most
difficult docking procedures known to Starfleet, thanks in no small part to the
idiosyncrasies of Cardassian architecture.
Slowly, the
Sovereign-class starship maneuvered above the docking pylons until coming to a
complete stop almost directly above the designated docking port.
On the bridge,
Gem took a deep breath to calm herself before engaging the maneuvering
thrusters, moving the ship downward on its Z-axis. A small video monitor on her console showed
the targeting site above the ship’s port docking hatch. Soon the pylon airlock appeared in the
crosshairs and, with quick moves of her fingers, the Dauntless’ motion stopped.
Firing another set of thrusters, the ship moved closer to the station
pylon. Within seconds, the ship bumped
up against the port.
“Engaging docking
clamps,” Arbelo reported. “The ship is
docked.”
With that
pronouncement, Cadet Koester immediately placed all propulsion systems in
standby, ready in case the Dauntless
somehow slipped her mooring.
“Umbilicals
connected,” Arbelo confirmed a moment later, prompting Gem to finally shut down
her station.
“Very well,
Monster,” K’danz replied before turning toward Master Chief Petty Officer Pono
Kyman. “
“Aye, Skipper,”
Kyman replied before passing the word to the crew.
K’danz stood from
her command chair and walked over to the conn station, where Gem’s expression
broadcast her disbelief that things had gone so smoothly.
“Good work,
Cadet,” K’danz said before leaning close to the young woman and adding, “Your
Dad would have been very proud.”
“Just glad I can
do my part,” Cadet Koester replied, slipping out of the chair and turning to
face the captain. “Request permission to
go ashore?”
“Granted,” K’danz
replied with a smile.
“Is Annika ready
to go aboard the station, Commander?” Gem asked Arbelo, referring to the ops
officer’s young daughter.
“She’s waiting in
our quarters,” Arbelo replied.
K’danz watched as
the teenaged girl headed toward the turbolift and, as the doors swished shut
behind her, smiled.
The End
Return to 2385.
Return to Stories Archive.